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HCI International News, Number 61, September 2013

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HCII 2014: Call for Papers

The 16th International Conference on Human-Computer Interaction will be held jointly with the affiliated Conferences in Creta Maris Resort and Convention Centre, Heraklion, Crete, Greece, 22 - 27 June 2014.

The program will feature, among others: pre-conference half-day and full-day tutorials, parallel sessions, poster presentations, an opening session with a keynote address, and an exhibition.

The HCI International Conference is an ideal opportunity to exhibit your products and services to an international audience of about 2,000 researchers, academics, professionals and users in the field of HCI, potential purchasers of your products (http://www.hcii2014.org/exhibition.php).

The Proceedings of papers and posters will be published by Springer and will be indexed by a number of services, including EI and ISI CPCI-S.

The best paper of each of the Affiliated Conferences / Thematic Areas will receive an award (http://www.hcii2014.org/awards.php). Among these best papers, one will be selected to receive the golden award as the Best HCI International 2014 Conference paper. The Best Poster extended abstract will also receive an award.

Important Deadlines (http://www.hcii2014.org/submissions.php):

  • Papers - Deadline for Abstract Receipt (800 words): Tuesday, 15 October 2013|
  • Tutorials - Deadline for Abstract Receipt (300 words): Tuesday, 15 October 2013|
  • Posters - Deadline for Abstract Receipt (300 words): Friday, 7 February 2014|

Registration Regulation:
For presentation at the Conference and publication in the Proceedings of HCI International 2014, one registration per paper / poster is required by:

  • 7 February 2014, for papers
  • 7 March 2014, for extended poster abstracts

Individuals may appear as co-authors in more than one paper or poster.

Students wishing to help at the Conference should contact the Student Volunteer Administration (http://www.hcii2014.org/volunteer.php).

Crete, one of the bigger islands in the Mediterranean Sea, lying in the southern frontier of Europe, is one of the most popular Greek tourism destinations. The visitor of Crete can admire the remnants of great ancient civilisations, starting from the brilliant Minoan civilization (with the erection of the imposing palaces in Knossos, Faistos, and Malia), Byzantine churches and monasteries, Venetian and Neoclassical architecture, even minarets.

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HCII 2014: Thematic Areas and Affiliated Conferences

  • Human-Computer Interaction thematic area
    This thematic area addresses advances in theoretical, methodological, technological and empirical aspects of Human Computer Interaction, including design knowledge and methods, interaction frameworks and models, novel interaction techniques, design and development tools, new application domains and user studies. HCI is a highly multidisciplinary research field at the cross-road of computer science, cognitive and social psychology, design, engineering and communication.
  • Human Interface and the Management of Information thematic area
    This thematic area addresses human interaction with information and knowledge in personal, organizational and social contexts. The overwhelming information abundance in contemporary human life makes it imperative to elaborate new and effective forms of interaction to manage and present data in a user friendly and supportive way. Important aspects include information design, retrieval, presentation and visualization, support for learning, work, decision, collaboration, as well as service engineering and its application.
  • 11th International Conference on Engineering Psychology and Cognitive Ergonomics
    The information processing and reasoning abilities of human beings very often undergo significant stress when interacting with complex and information rich computational systems, putting at serious risk task performance. Good system design to promote appropriate responses in all situations, but especially in an emergency, is vital. It is critical that human interactions are designed in such a way as to maximally exploit human cognitive abilities in such contexts, while at the same time avoiding overload, stress and negative emotions.
  • 8th International Conference on Universal Access in Human-Computer Interaction
    This conference addresses all issues related to the attainment of universal access in the development of interactive software, as well as accessibility and high quality of interaction in the user interface development life-cycle, under a multidisciplinary perspective. It solicits papers reporting research results on the design, development, evaluation, use, and impact of user interfaces, as well as standardization, policy and other non-technological issues that facilitate and promote universal access.
  • 6th International Conference on Virtual, Augmented and Mixed Reality
    Virtual Reality (VR) refers to computer-simulated environments that can simulate physical presence in the real and in imaginary worlds. Augmented Reality (AR) is a live, direct or indirect, view of a physical, real-world environment whose elements are augmented by computer-generated sensory input. Mixed reality refers to the merging of real and virtual worlds to produce new environments and visualizations where physical and digital objects co-exist and interact in real time. Virtual, augmented and mixed worlds are becoming a significant part of interaction experience in everyday life, with important applications, amongst others, in health, learning, culture and entertainment.
  • 6th International Conference on Cross-Cultural Design
    The worldwide scope of the World Wide Web and the globalization of the IT market bring about the imperative need to design appealing interactive experiences for cultures and communities with very different characteristics and requirements. The objective of this conference is to provide an international forum for the dissemination and exchange of knowledge on cultural and linguistic differences, cross-cultural, international and global design methods and practices, and related case studies.
  • 6th International Conference on Social Computing and Social Media
    (formerly Online Communities and Social Computing)
    The conference objective is to provide an international forum for the dissemination and exchange of scientific information on theoretical, generic, and applied issues of Social Computing and Social Media. Social activity is a fundamental aspect of human life. Social Computing and Social Media lie at the intersection of social behavior and computing systems, focusing on the use of technology to create social conventions and contexts.
  • 8th International Conference on Augmented Cognition
    Augmented Cognition is an emerging field of science that seeks to extend a user's abilities via computational technologies which are explicitly designed to address bottlenecks, limitations, and biases in cognition and to improve decision making capabilities. The conference objective is to provide an international forum for the dissemination and exchange of scientific information on theoretical, generic, and applied issues of Augmented Cognition.
  • 5th International Conference on Digital Human Modeling and Applications in Health, Safety, Ergonomics and Risk Management
    This Conference provides an international forum for the dissemination and exchange of scientific information on theoretical, generic, and applied issues of digital human modeling, including mathematical and visualization issues, as well as computer-based applications supporting improvements in healthcare, ergonomics, health and safety, risk management and sustainability.
  • 3rd International Conference on Design, User Experience and Usability
    "User experience" (UX) concerns how a person thinks, feels, and behaves during all phases of using an interactive system. UX design becomes fundamentally important in new and emerging mobile, ubiquitous and omnipresent computer-based contexts. The scope of design, user experience and usability (DUXU) extends to all aspects of the user's interaction with a product/service, how it is perceived, learned, and used, and addresses design knowledge, methods and practices, with a focus on a deeply human-centered processes. Usability, usefulness, and appeal are fundamental requirements for effective user experience design.
  • 2nd International Conference on Distributed, Ambient and Pervasive Interactions
    Emerging "intelligent" or "smart" environments react in an attentive, adaptive, and active (sometimes proactive) way to the presence and activities of humans and objects in order to provide intelligent/smart services to the inhabitants of these environments. The conference objective is to provide an international forum for the dissemination and exchange of scientific information on theoretical, generic, and applied issues of Distributed, Ambient and Pervasive Interaction in novel technological environments.
  • 2nd International Conference on Human Aspects of Information Security, Privacy and Trust
    In the evolving interconnected world of increasingly interacting objects and human agents, new challenges, threat and risks appear. The success of envisioned concepts such as Ubiquitous Computing (UC), Ambient Intelligence (AmI) and Internet of Things (IoT) will depend on how secure they will be made. Better security and privacy will lead to better market penetration of services with higher privacy and confidentiality requirements. As a consequence, professional services that are critical to human life will have a stronger entry into innovative ICT marketplace. This conference aims at bringing together an interdisciplinary group of researchers and practitioners in human computer interaction, security, privacy and trust to debate about experiences, good practices and innovative ideas.
  • 1st International Conference on HCI in Business
    This new affiliated conference addresses all aspects of interacting with technology in the business environment, including topics related to electronic and mobile commerce, enterprise systems, accounting and finance systems, marketing and management.
  • 1st International Conference on Learning and Collaboration Technologies
    This new affiliated conference addresses all aspects of interactive technologies for learning and collaboration, including development methodologies, methods and tools, theoretical models, instructional design, as well as technology adoption and use in the educational context.

Please visit the Conference website for the list of topics and Program Board members of each thematic area of HCII 2014

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HCII: becoming annual

Starting in 2014, scientists, researchers, academics and practitioners will have the opportunity to meet and exchange ideas on a yearly basis, as HCI International is becoming annual. This change has been made to keep up with the increasing speed of research development and the changes in technology throughout the field of HCI.

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HCII 2013: a brief report

We would like to thank all those who attended the HCI International 2013 Conference in Las Vegas, Nevada, USA that was held from the 21st to the 26th of July, and we look forward to seeing you in Crete, Greece in 2014.

HCII 2013 and the affiliated Conferences explored a wide variety of new hot topics which reflect and contribute to a paradigm shift towards ubiquitous interaction, intelligent environments and interactive technologies supporting virtually any aspect of human life and activities in a global and social perspective.

The 29-volume Conference Proceedings are published by Springer. Papers appear in volumes of the Lecture Notes in Computer Science (LNCS) and Lecture Notes in Artificial Intelligence (LNAI) series. Posters are published in the Communications in Computer and Information Science (CCIS) series. All volumes are available on-line through the SpringerLink Digital Library, readily accessible by all subscribing libraries around the world. Authors contributing to any of Springer's Computer Science proceedings publications are entitled to a 33.3% discount off all Springer products when placing an order through springer.com.

An impressive number of more than 2300 individuals from 62 countries participated in this truly international in scope event, where the work of the world's foremost leaders in the field was presented. In 264 sessions, 1666 papers were presented, and 306 posters were displayed during specific sessions. The keynote speaker was Prof. Hiroshi Ishii (Massachusetts Institute of Technology, USA) and the title of his address was "Defy Gravity: The Art of Tangible Bits".

During the opening session of HCII 2013, for the third time in the history of the HCII Conference series, fourteen awards were conferred. Twelve awards were conferred to the best papers in each Affiliated Conference / Thematic Area. Among these twelve best papers, one paper was selected as Best HCI International 2013 Conference paper. Finally, the Best Poster also received an award.

HCII 2013 Best Poster
"Designing Interactive Sonification for Live Aquarium Exhibits"
Myounghoon Jeon (Michigan Technological University, USA), Riley J. Winton, Ashley G. Henry, Sanghun Oh, Carrie M. Bruce, and Bruce N. Walker (Georgia Institute of Technology, USA)

Human-Computer Interaction
"From Multicultural Agents to Culture-Aware Robots"
Matthias Rehm (Aalborg University, Denmark)

Human Interface and the Management of Information
"Development of Haptic Assistance for Route Assessment Tool of NASA NextGen *bleep*pit Situation Display"
Eric Park, Jose Robles, Paul Sim, Ryan O'Connor, Martin T. Koltz, Gregory B. Arnsdorff, Panadda Marayong, Thomas Z. Strybel, and Kim-Phuong L. Vu (California State University, Long Beach, USA)

Engineering Psychology and Cognitive Ergonomics
"Analyzing Deceptive Speech"
Christin Kirchhübel (University of York, UK), Alex W Stedmon (Sheffield Hallam University, UK), and David M Howard (University of York, UK)

Universal Access in Human-Computer Interaction
"Regression Modeling of Reader's Emotions Induced by Font Based Text Signals"
Dimitrios Tsonos, Georgios Kouroupetroglou, and Despina Deligiorgi (National and Kapodistrian University of Athens, Greece)

Virtual, Augmented and Mixed Reality
"Visual, Vibrotactile, and Force Feedback of Collisions in Virtual Environments: Effects on Performance, Mental Workload and Spatial Orientation"
Bernhard Weber, Mikel Sagardia, Thomas Hulin (German Aerospace Center, Germany), Carsten Preusche (BMW Peugeot Citroën Electrification, Germany)

Cross-Cultural Design
"Technology-Based Medical Interpretation for Cross-Language Communication: in Person, Telephone, and Videoconference Interpretation and their Comparative Impact on Limited English Proficiency (LEP) Patient and Doctor"
Margaret McLaughlin, Yujung Nam, Win May, Lourdes Baezconde-Garbanati, Panayiotis Georgiou, and Zheng An (University of Southern California, Los Angeles, USA)

Online Communities and Social Computing
"You Are Not Alone Online: A Case Study of a Long Distance Romantic Relationship Online Community"
Yurong He, Kari Kraus, and Jennifer Preece (University of Maryland, USA)

Augmented Cognition
"Understanding Brain Connectivity Patterns during Motor Performance under Social-Evaluative Competitive Pressure"
Hyuk Oh, Rodolphe J. Gentili, Michelle E. Costanzo, Ronald N. Goodman, Li-Chuan Lo, Jeremy C. Rietschel, Mark Saffer, and Bradley D. Hatfield (University of Maryland, USA)

Digital Human Modeling and Applications in Health, Safety, Ergonomics and Risk Management
"Using Methods-Time Measurement to Connect Digital Humans and Motion Databases"
Ali Keyvani (University of Technology / University West / Innovatum AB, Sweden), Dan Lämkull (Volvo Car Corporation, Sweden), Gunnar Bolmsjö (University West, Sweden), and Roland Örtengren (Chalmers University of Technology, Sweden)

Design, User Experience, and Usability
"Designing for a Thumb: An Ideal Mobile Touchscreen Interface for Chinese Users"
Qian Fei (Taobao Software Co., Ltd. China)

Distributed, Ambient and Pervasive Interactions
"Rapid Development of Civic Computing Services: Opportunities and Challenges"
Shin'ichi Konomi, Kenta Shoji, and Wataru Ohno (The University of Tokyo, Japan)

Human Aspects of Information Security, Privacy and Trust
"Understanding People's Preferences for Disclosing Contextual Information to Smartphone Apps"
Fuming Shih and Julia Boortz (Massachusetts Institute of Technology, MIT)

HCII 2013 Best Paper
"Understanding Brain Connectivity Patterns during Motor Performance under Social-Evaluative Competitive Pressure"
Hyuk Oh, Rodolphe J. Gentili, Michelle E. Costanzo, Ronald N. Goodman, Li-Chuan Lo, Jeremy C. Rietschel, Mark Saffer, and Bradley D. Hatfield (University of Maryland, USA)

For more information about HCI International 2013, please visit the Conference website or send an e-mail to hcii2013@hci-international.org

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Douglas Engelbart, a legendary inventor

Douglas Engelbart, who invented the first computer mouse and helped develop the PC user interface, passed away on July 3rd, 2013. He died at 88 at his home in Atherton, California. The New York Times obituary cited that, as stated by his wife Karen, kidney failure was the cause of death.

Douglas Carl Engelbart was born in Portland, Oregon on Jan. 30th, 1925. He spent his childhood years on a farm in Portland, graduated from high school in 1942 and then proceeded to attend Oregon State College. According to the New York Times, towards the end of World War II, he was drafted. He spent two years in the Navy, one of them in the Philippines, as a radar technician.

One day he was in a reading library on a small island when an article titled "As We May Think" caught his eye. The article, by Vannevar Bush, a physicist and inventor who oversaw the United States Office of Scientific Research and Development during the war, described a universal information retrieval system called Memex. The idea stuck with Dr. Engelbart, and he made it his life's work.

Without question, Engelbart was one of the most influential people in the development and power of the personal computer.

A.M.


For more about Douglas Engelbart:

"Computer Visionary Who Invented the Mouse", nytimes.com, July 3rd 2013.

"From the archives: Douglas Engelbart's lasting legacy, 1999", the Mercury News, July 3rd, 2013.

"Remembering Douglas Engelbart", Communications of the ACM, Vol. 56 No. 9, Pages 24-25

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Recent News and Articles

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Upcoming Conferences and Events

September 2013

October 2013

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About HCI International NEWS

The HCI International NEWS is a newsletter that contains information about the HCI International 2014 Conference, book reviews, news from the field of HCI, as well as links to interesting articles and conferences. If you have any questions or comments, or if you would like to make a contribution, please contact the Editor, Dr. Abbas Moallem. The opinions that are expressed in this Newsletter are the sole responsibility of its authors and do not represent any institution or company.

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How to Contribute

We welcome your contribution to the HCI International News. Please send to us interesting news, short articles, interesting websites, etc. We will consider your comments and contributions for upcoming issues. Please send your contribution to the Editor, Dr. Abbas Moallem.
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Links

HCI International 2014 Conference website:
http://www.hcii2014.org
HCI International Conference series website:
http://www.hci-international.org

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